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igor-nin
igor-nin
18 сен 2024, 07:35 • Проблема с pandora deluxe 1870i-mod в форуме Дополнительное оборудование Polo седан

Добрый день. Имеется автомобиль Поло седан с охраной pandora deluxe 1870i-mod 2011 года выпуска. С брелка с экраном можно кнопками закрыть двери либо открыть (при этом на охрану я так понимаю автомобиль ставится и снимается, но пиктограмма открытия закрытия на экране не меняется. ) Другие функции не работают. Допустим удар идет по машине, сигналка срабатывает, но брелок молчит. Автозапуск, открытие багажника кнопкой и. т. д. Тоже никакой реакции. Что может быть?
Krasav4ik
Krasav4ik
20 минут назад

Так может просто брелок уже всё.. все таки сигнализации уже 13 лет... Я бы попробовал на профильный сервис заехать брелок показать.. они скажут можно реанимировать или новый покупать..
Санек Б
Санек Б
Сегодня, 19:13 • Взаимозаменяемость двс CFNA на BTS в форуме Москва и Московская область

Привет всем, на днях лёг мотор CFNA volkswagen Polo 2012 год на ручке, хочу заменить мотор с CFNA на BTS, кто нибудь заиарачивался данной процедурой и что для этого нужно, какие переделки?

Буду примного благодарен за дельный совет.
Андрей1988
Андрей1988
04 дек 2012, 18:08 • Залипает на 3-й передаче в форуме Перенесенные темы

vw polo sedan 1.6 2012г.в. АКПП пробег 8800 км
Второй раз такая фигня, едешь себе спокойно в какой то момент начинаешь тормозить на светофоре а АКПП остаеться на 3-й передаче. Трогаеться с места плохо, ну потому что на 3-й передаче стоит, дальше начинаешь разгоняться все равно остаеться на 3-й и и выше никак, но скорость соответственно набирает и начинают шкалить обороты, притом не в режиме спорт не в режиме типтроник АКПП все равно висит на 3-й передаче даже стоя на месте, при переключении в положение P ощущаеться достаточный ударчик, если из положения Р вернуть в положение D все тоже самое: ударчик и снова на 3-ю передачу( В общем лечится только заглушенным двигателем - потом заводишь и все сразу в норме АКПП на 1-й передаче. И заметил что это происходит только в прям плохую погоду, снег, дождь. Еще подскажите а у всех у кого Поло АКПП при переключении чувствуеться толчок не большой? или у меня проблемы с АКПП и пора в гарантийку???
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Показать предыдущие комментарии (Еще: 7)
Ramazik
Ramazik
16 фев 2023, 13:32



Что было в итоге? Такая же проблема

Добавлено спустя 2 минуты 4 секунды:


Что было ?
атырау
атырау
16 фев 2023, 15:13


была у меня похожая проблемка, оказалось, выпал какой то пред, нашли причину установщики сигналки
VeNi4ek
VeNi4ek
11 окт 2023, 21:55



Что было в итоге? Такая же проблема

Добавлено спустя 2 минуты 4 секунды:


Что было ?

У меня проблема так и не решилась. Летом было все отлично.
Снова похолодало. И снова я пришел на этот форум в поисках решения проблемы.

Добавлено спустя 1 минуту 17 секунд:

Дружище, отзовись! Проблема решилась?
Nofish
Nofish
04 окт 2024, 14:47

Коробка встала на третьей передаче R работает а в D с треском вставала(как я понял аварийный режим), подняли на подъёмник там к коробке идут 2 фишки у одной из них провод отвалился, поставили на место всё работает!
Залипает на 3-й передаче
paleyShelie
paleyShelie
04 окт 2024, 14:03 • MMOEXP-Throne and Liberty be a testament to the power в форуме Страхование Polo

In this comprehensive guide, we will delve into the essential aspects of guilds in Throne and Liberty, covering everything from creation to Guild Bases, Guild Raids, and Guild Contracts. Whether you're a seasoned guild member or a newcomer exploring the potential of guild life, this guide is your key to mastering the intricacies of guilds in Throne and Liberty.

General Information:

Guilds become accessible to players once they reach level 3 in Throne and Liberty. The Guild UI Tab serves as the gateway for players to either search for existing guilds to join or take the initiative to create their own guild. If you opt for the latter, you'll have the opportunity to customize your guild with the following options:

Guild Emblem:

Choose a distinctive emblem that represents your guild and sets it apart.

Guild Emblem Color:

Customize the color scheme of your guild emblem to add a personal touch.

Guild Name:

Select a memorable and fitting name for your guild, creating an identity that resonates with members.

It's important to note that while you can leave a guild at any time, there is a cooldown period to join another guild once you leave.

Guild Bases:

Guild Bases are a significant feature unlocked when a guild reaches level 2. These bases serve as hubs for guild members, offering a range of benefits and activities:

Increased Mana and Health Regeneration:

Guild members experience enhanced regeneration of mana and health while within the Guild Base.

Home Arena - Guild Dueling:

Guild Bases include an arena where members can engage in duels with each other, fostering friendly competition and skill improvement.

Guild Merchants:

Access to specialized Guild Merchants within the Guild Base, providing unique items and resources for guild members.

Guild Raids:

Guild Raids, a pinnacle PvE activity, are accessible from Guild Bases, challenging guild members to face formidable raid bosses for weekly rewards.

Guild Raids:

Guild Raids represent collaborative PvE activities located in Guild Halls. These raids allow guild members to join forces and engage in epic battles against raid bosses. As guilds level up, they gain access to increasingly challenging raid bosses. It's important to note that Guild Raids must be initiated by Guild Officers holding ranks above Advisor.

Key features of Guild Raids include:

Teleportation after Victory:

After successfully defeating a raid boss, players are teleported back to the Guild Hall to claim their hard-earned rewards.

Guild Contracts:

Guild Contracts introduce quest-like activities that guilds can undertake collectively, earning valuable rewards such as Guild Coins. There are three main types of contracts:

Territory Contracts:

Require guild members to defeat specific enemies in various regions, promoting exploration and collaboration.

Dynamic Event Contracts:

Involve completing dynamic events with special conditions, adding an extra layer of challenge to the guild's activities.

Dungeon Contracts:

Task guild members with defeating monsters in specific dungeons, fostering teamwork and strategic dungeon exploration.

Guilds have the flexibility to complete multiple contracts each day, earning Guild XP and resources upon successful completion.

Conclusion:

In Throne and Liberty, guilds represent a vital aspect of the gaming experience, fostering community, teamwork, and shared accomplishments. This comprehensive guild guide equips players with the knowledge needed to navigate the creation, management, and participation in guilds. Whether you're embarking on Guild Raids, tackling Guild Contracts, or simply enjoying the camaraderie within your Guild Base, the world of Throne and Liberty is richer when experienced alongside fellow adventurers. Embrace the collaborative spirit of guilds, forge bonds with your guildmates, and let the journey through the expansive realms of Throne and Liberty be a testament to the power of unity in the face of epic challenges.

For more exciting follow-up, follow MMOEXP(https://www.mmoexp.com/Throne-and-liberty/Lucent.html)
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paleyShelie
paleyShelie
04 окт 2024, 13:57 • MMOEXP-Barbarian brawler or an up-and-coming Spirit в форуме Беседка

Diablo 4 Season 6: A Comprehensive Overview

As Diablo 4 gears up for Season 6 with the much-anticipated Vessel of Hatred update, players are bracing themselves for a host of changes, adjustments, and new features that promise to shake up the meta and enhance the Diablo 4 Gold gameplay experience. Following the recent developer stream, we've gathered detailed insights from the patch notes and PTR (Public Test Realm) testing results. This article will provide a thorough examination of how each class is faring with the new changes, comparing their current state to expectations for the upcoming season.

Overview of Class Changes

The developers have made various adjustments to each class, addressing balance issues, introducing new skills, and modifying existing ones. The updates seem to aim at creating a more level playing field while offering new mechanics and opportunities for creativity in build crafting.

Barbarian

The Barbarian class has faced a mixed bag of changes. While Season 5 saw Barbarians struggling relative to other classes, the PTR introduced significant adjustments that initially boosted their performance. This included a rework of the damage increase from main stats, which temporarily positioned Barbarians in a better spot thanks to their unique gear potential, given their four weapon slots.

However, in the final patch notes for Season 6, the developers reverted these changes to align with Season 5's mechanics, which has pulled the Barbarian's power back down. On a positive note, the changes to the Paragon legendary glyphs, moving towards less conditional bonuses, may enhance the Barbarian's versatility in combat.

A noteworthy addition is the Mighty Throw skill, which, while fun, may not be powerful enough to become a meta choice. Furthermore, the introduction of the Thorns passive skill provides a glimmer of hope for a viable Thorns build, especially since it scales well with gear quality.

Overall, the Barbarian remains in a reasonable position—likely in the lower tier of classes—but still viable for players who enjoy its playstyle.

Druid

The Druid class is often a point of contention among players, and the changes in Season 6 continue this trend. The most significant alteration is the introduction of the Stone Burst skill, a channeled ability that increases in size and damage the longer it is used. However, channeling skills can be problematic in Diablo's fast-paced combat, especially when they prevent movement. While Stone Burst may find utility as a buffing tool for other skills, its core functionality remains questionable.

The nerf to the Bold Chieftain aspect and the change in how the Nature's Fury passive interacts with skills has effectively dismantled some of the strongest Druid builds, particularly the Storm Slide build. These adjustments have left many players feeling frustrated, as they limit creative build options while providing little compensation in terms of power elsewhere. Nevertheless, the Druid class may still find itself in a competitive position, likely landing fourth in the class ranking this season.

Necromancer

Unfortunately for Necromancers, the changes for Season 6 have not been kind. The class struggled significantly in Season 5, and the recent updates do little to alleviate those issues. The Unmaker unique helmet's nerf, which removed its ability to equip two ultimate skills, has left a major gap in gameplay options. Additionally, changes to the Soul Rift skill's mechanics reduce its effectiveness, further limiting build diversity.

The silver lining comes in the form of buffs to minion-based builds, as adjustments allow for better scaling with existing skills and stats. However, given the class's recent history, players remain skeptical about whether these changes will result in meaningful improvements or merely shift the balance from one underperforming build to another.

Rogue

Rogues have been on a rollercoaster ride of balance changes throughout the previous season. While they boasted several strong builds, recent updates have introduced a wave of nerfs that may shift their power level. The Dance of Knives skill showed promise on the PTR but was subsequently adjusted, limiting its effectiveness and leaving players uncertain about its role in upcoming builds.

Changes to the Victimize passive have also been contentious. The 25% damage reduction combined with an internal cooldown significantly alters how this passive interacts with damage output. While Rogues can still create effective builds, the reduced consistency in their damage may lead to a shift in class rankings.

Sorcerer

The Sorcerer class received the most substantial nerfs in the Season 6 patch notes. Previously dominant builds like Splintering Energy and Lightning Spear were hit hard, with major adjustments affecting their mechanics and damage output. These changes have left players in disbelief, as the class now appears to be considerably less viable than it once was.

One particularly shocking change involved the Unstable Currents ultimate, which no longer counts its bonus skill casts as full casts for triggering effects. The limitations placed on Lightning Spear and Splintering Energy make it difficult to predict how these builds will perform moving forward. Players are left waiting to see if any new, powerful builds can emerge from the rubble or if the Sorcerer class will languish as the weakest choice.

Spirit Born: A New Addition

The introduction of the Spirit Born class brings new excitement to Diablo 4. As a new class with unique mechanics, expectations are high for its performance. Given the history of new classes in games, it is likely that the developers will err on the side of making Spirit Born strong at launch. With 16 potential spirit hall combinations and the ability to mix various archetypes, players can anticipate discovering a multitude of powerful synergies.

While it is too early to draw concrete conclusions about Spirit Born's viability, it is safe to say that its introduction will likely create exciting new meta builds that challenge the established norms. Players will undoubtedly keep a close eye on how this class develops once Season 6 is live.

Class Rankings and Final Thoughts

Based on the changes and insights gathered from the patch notes, the anticipated rankings for Season 6 are as follows:

1. Necromancer: Expected to perform the lowest, given its series of nerfs and limited viable builds.
2. Barbarian: Will likely occupy the lower tier but remains a playable option for fans of the class.
3. Druid: Could potentially find a middle ground, depending on how effectively players can adapt to the changes.
4. Rogue: May oscillate between second and third place, depending on how recent changes affect build diversity.
5. Sorcerer: Faces significant hurdles but could still be a solid choice if any new builds emerge from its adjusted mechanics.
6. Spirit Born: Expected to dominate the high-powered build scene due to its fresh mechanics and potential for broken synergies.

Overall, Diablo 4 Season 6 is shaping up to be a pivotal moment for the game. As players dive into Vessel of Hatred, they will discover new builds, strategies, and synergies to explore. The anticipation of a fresh meta, combined with the thrill of new content, ensures that Season 6 will be a captivating experience for both new and veteran players alike.

As always, players should remain engaged with the community and continue testing the new mechanics in real-time to fully understand the implications of these changes. Whether you're a Barbarian brawler or an up-and-coming Spirit Born, there’s much to buy Diablo 4 Items look forward to in the ever-evolving world of Diablo 4.
For more exciting follow-up, follow MMOEXP(https://www.mmoexp.com/Diablo-4/Items.html)
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